Psychonauts 2 review summary: a world of pure imagination

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Developer Double Fine Productions is finally coming out Psychonauts 2 on Xbox, PlayStation and PC platforms this week. Coming a decade and a half after the original, Razputin “Raz” Aquato’s continuing adventures are receiving praise from critics and players alike who have already got their hands on the game. It’s been a long and delayed wait, changes in publishers and the acquisition of the developer by Microsoft. However, it seems that the wait Psychonauts 2 was worth it, especially for those who made the first cult game at the time.

Start working at the start of the life of the first Xbox in 2001, the original Psychonauts was to be a title released by Microsoft for its new console. Development continued until the final days of the console, where Microsoft focused all of its efforts on launching the Xbox 360 and canceled a release deal for Double Fine’s next-gen platform game. The game was eventually released, but it was overshadowed by new hardware and poorly sold. After a success Psychonauts 2 crowdfunding campaign, years of fan support and a profitable Steam re-release in 2011, Psychonauts 2 finally reaches the finish line.

Related: Psychonauts: How The Early Games Ended

It seems Psychonauts 2 captured the same charm and spirit that made so many people fall in love with the original over the years, yet the reviews received have been filled with praise. Time will tell if the original was just ahead of its time or if this sequel will also need a long time to achieve commercial success, but Psychonauts 2 The release of Xbox Game Pass should allow for a much larger launch. For non-subscribers who must decide if Raz’s adventure is worth seeing, here’s a look at what the critics are saying. Psychonauts 2:

glasses psychonauts 2 Razputin

Joseph Fonseca – 4.5 / 5 – Screen cry

“Psychonauts 2 is a wonderful platform adventure game that deals with important mental health issues with wit, charm, and stunning visuals.”

Chateau Matthieu – 89/100 – PC player

Maybe it shouldn’t be surprising that the places where Psychonauts 2 bow to convention are where Double Fine is a little more unsure of himself. It’s always been a more comfortable team to take. creative risk – his studio logo is a baby shot out of a cannon, after all – and that’s the aspect I choose to celebrate.

George Foster – 4.5 / 5 – The player

“It’s rare for a long-awaited sequel to do most things right, but this is one of those moments and I’m confident to say that Psychonauts 2 is Double Fine’s best game to date and one of the first. contenders for the game of the year. “

Dalton Cooper – 4.5 / 5 – Rant

“Anyone who was a fan of the original game will probably love Psychonauts 2 because it improves on everything that made the first game great. But newcomers should also make a point of giving the game a try, as it is a phenomenal 3D platformer and a game of the year contender.

Tom Marks – 8/10 – IGN

“It may bring in a bit of that mid-2000s action-platforming awkwardness, but Psychonauts 2 is still pretty much everything I could have hoped for from a sequel to one of my favorite games. . “

With a high average rating across a wide variety of outlets, it seems Psychonauts 2 lives up to the critical praise addressed to its predecessor. From its platforming gameplay to how it channels the old-fashioned sensibilities of Saturday morning cartoons, there are plenty of reasons to choose this much-improved 3D platformer (including the ability to play Psychonauts 2 after the end of the story). The main criticisms reported by critics relate to Double Fine’s adherence to the fundamentals of the traditional platform, which can apparently lead to gameplay inconvenience. However, given the creativity of the world surrounding this gameplay, many players may ignore these minor flaws given the game’s long development cycle.

With the help of Microsoft’s publishing arm and years of hard work, Double Fine’s Psychonauts 2 is finally playable by the masses on August 25. It will be very intriguing to see where Tim Schafer’s studio goes, as his next game will be the first fully developed under the umbrella of Microsoft. It can continue to create larger-scale experiences like its first games or fall back on a smaller-sized fun that might work well on Xbox Game Pass. The answer may depend on how Xbox gamers, in particular, react to Raz’s new release this week.

Next: Why Psychonauts Games Should Be Played In Order (Even VR Title)

Psychonauts 2 will be available on Xbox Series X / S, Xbox One, PS5, PS4, and PC on August 25, 2021.

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